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# Amira Abdel-Rahman
# (c) Massachusetts Institute of Technology 2020
using LinearAlgebra
using Plots
import JSON
using StaticArrays, Rotations
# BASED ON https://github.com/jonhiller/Voxelyze
function simulateParallel(setup,numTimeSteps,dt,static=true,saveInterval=10)
initialize(setup)
for i in 1:numTimeSteps
# println("Timestep:",i)
doTimeStep(setup,dt,static,i,saveInterval);
end
end
function initialize(setup)
nodes = setup["nodes"]
edges = setup["edges"]
# pre-calculate current position
for node in nodes
# element=parse(Int,node["id"][2:end])
append!(N_position,[[node["position"]["x"] node["position"]["y"] node["position"]["z"]]])
append!(N_degrees_of_freedom,[node["degrees_of_freedom"]])
append!(N_restrained_degrees_of_freedom, [node["restrained_degrees_of_freedom"]])
append!(N_displacement,[[node["displacement"]["x"] node["displacement"]["y"] node["displacement"]["z"]]])
append!(N_angle,[[node["angle"]["x"] node["angle"]["y"] node["angle"]["z"]]])
append!(N_force,[[node["force"]["x"] node["force"]["y"] node["force"]["z"]]])
append!(N_currPosition,[[node["position"]["x"] node["position"]["y"] node["position"]["z"]]])
append!(N_orient,[Quat(1.0,0.0,0.0,0.0)])#quat
append!(N_linMom,[[0 0 0]])
append!(N_angMom,[[0 0 0]])
append!(N_intForce,[[0 0 0]])
append!(N_intMoment,[[0 0 0]])
append!(N_moment,[[0 0 0]])
# for dynamic simulations
append!(N_posTimeSteps,[[]])
append!(N_angTimeSteps,[[]])
end
# pre-calculate the axis
for edge in edges
# element=parse(Int,edge["id"][2:end])
# find the nodes that the lements connects
fromNode = nodes[edge["source"]+1]
toNode = nodes[edge["target"]+1]
node1 = [fromNode["position"]["x"] fromNode["position"]["y"] fromNode["position"]["z"]]
node2 = [toNode["position"]["x"] toNode["position"]["y"] toNode["position"]["z"]]
length=norm(node2-node1)
axis=normalize(collect(Iterators.flatten(node2-node1)))
append!(E_source,[edge["source"]+1])
append!(E_target,[edge["target"]+1])
append!(E_area,[edge["area"]])
append!(E_density,[edge["density"]])
append!(E_stiffness,[edge["stiffness"]])
append!(E_stress,[0])
append!(E_axis,[axis])
append!(E_currentRestLength,[length])
append!(E_pos2,[[0 0 0]])
append!(E_angle1v,[[0 0 0]])
append!(E_angle2v,[[0 0 0]])
append!(E_angle1,[Quat(1.0,0,0,0)]) #quat
append!(E_angle2,[Quat(1.0,0,0,0)]) #quat
append!(E_currentTransverseStrainSum,[0])
# for dynamic simulations
append!(E_stressTimeSteps,[[]])
end
end
function doTimeStep(setup,dt,static,currentTimeStep,saveInterval)
nodes = setup["nodes"]
edges = setup["edges"]
voxCount=size(nodes)[1]
linkCount=size(edges)[1]
if dt==0
return true
elseif (dt<0)
dt = recommendedTimeStep()
end
# if (collisions) updateCollisions();
collisions=false
# Euler integration:
Diverged = false
# for edge in edges
for i in 1:linkCount
# fromNode = nodes[edge["source"]+1]
# toNode = nodes[edge["target"]+1]
# node1 = [fromNode["position"]["x"] fromNode["position"]["y"] fromNode["position"]["z"]]
# node2 = [toNode["position"]["x"] toNode["position"]["y"] toNode["position"]["z"]]
# updateForces(setup,edge,node1,node2,static)# element numbers??
updateForces(setup,i,static)# element numbers??
# todo: update forces and whatever
if axialStrain(true) > 100
Diverged = true; # catch divergent condition! (if any thread sets true we will fail, so don't need mutex...
end
end
if Diverged
println("Divergedd!!!!!")
return false
end
for i in 1:voxCount
timeStep(dt,i,static,currentTimeStep)
# timeStep(dt,node,static,currentTimeStep)
if(!static&& currentTimeStep%saveInterval==0)
append!(N_posTimeSteps[i],[N_displacement[i]])
append!(N_angTimeSteps[i],[N_angle[i]])
end
# todo: update linMom,angMom, orient and whatever
end
currentTimeStep = currentTimeStep+dt
return true
end
function updateForces(setup,edge,static=true)
# pVNeg=new THREE.Vector3(node1.position.x,node1.position.y,node1.position.z);
# pVPos=new THREE.Vector3(node2.position.x,node2.position.y,node2.position.z);
# currentRestLength=pVPos.clone().sub(pVNeg).length();
# edge.currentRestLength=currentRestLength; # todo make sure updated
node1=E_source[edge]
node2=E_target[edge]
currentRestLength=E_currentRestLength[edge]
pVNeg=copy(N_currPosition[node1])# todo change to be linked to edge not node
pVPos=copy(N_currPosition[node2])# todo change to be linked to edge not node
# Vec3D<double> three
oldPos2 = copy(E_pos2[edge])
oldAngle1v = copy(E_angle1v[edge])
oldAngle2v = copy(E_angle2v[edge])# remember the positions/angles from last timestep to calculate velocity
# var oldAngle1v=new THREE.Vector3(node1.angle.x,node1.angle.y,node1.angle.z);//?
# var oldAngle2v=new THREE.Vector3(node2.angle.x,node2.angle.y,node2.angle.z); //??
totalRot= orientLink(edge) # sets pos2, angle1, angle2 /*restLength*/
dPos2=0.5*(copy(E_pos2[edge])-oldPos2)
dAngle1=0.5*(copy(E_angle1v[edge])-oldAngle1v)
dAngle2=0.5*(copy(E_angle2v[edge])-oldAngle2v)
# if volume effects...
# if (!mat->isXyzIndependent() || currentTransverseStrainSum != 0)
# updateTransverseInfo(); //currentTransverseStrainSum != 0 catches when we disable poissons mid-simulation
_stress=updateStrain((E_pos2[edge][1]/E_currentRestLength[edge]),E_stiffness[edge])
# var _stress=updateStrain(1.0);
E_stress[edge] = _stress
if !static
append!(E_stressTimeSteps[edge],[_stress])
end
######### check this
if setup["viz"]["minStress"]>_stress
setup["viz"]["minStress"]=_stress
elseif setup["viz"]["maxStress"]<_stress
setup["viz"]["maxStress"]=_stress
end
# if (isFailed()){forceNeg = forcePos = momentNeg = momentPos = Vec3D<double>(0,0,0); return;}
# var b1=mat->_b1, b2=mat->_b2, b3=mat->_b3, a2=mat->_a2; //local copies //todo get from where i had
l = currentRestLength # ??
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