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console.warn( "THREE.TransformControls: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation." );
THREE.TransformControls = function ( camera, domElement ) {
if ( domElement === undefined ) {
console.warn( 'THREE.TransformControls: The second parameter "domElement" is now mandatory.' );
domElement = document;
}
THREE.Object3D.call( this );
this.visible = false;
this.domElement = domElement;
var _gizmo = new THREE.TransformControlsGizmo();
this.add( _gizmo );
var _plane = new THREE.TransformControlsPlane();
this.add( _plane );
var scope = this;
// Define properties with getters/setter
// Setting the defined property will automatically trigger change event
// Defined properties are passed down to gizmo and plane
defineProperty( "camera", camera );
defineProperty( "object", undefined );
defineProperty( "enabled", true );
defineProperty( "axis", null );
defineProperty( "mode", "translate" );
defineProperty( "translationSnap", null );
defineProperty( "rotationSnap", null );
defineProperty( "scaleSnap", null );
defineProperty( "space", "world" );
defineProperty( "size", 1 );
defineProperty( "dragging", false );
defineProperty( "showX", true );
defineProperty( "showY", true );
defineProperty( "showZ", true );
var changeEvent = { type: "change" };
var mouseDownEvent = { type: "mouseDown" };
var mouseUpEvent = { type: "mouseUp", mode: scope.mode };
var objectChangeEvent = { type: "objectChange" };
// Reusable utility variables
var raycaster = new THREE.Raycaster();
function intersectObjectWithRay( object, raycaster, includeInvisible ) {
var allIntersections = raycaster.intersectObject( object, true );
for ( var i = 0; i < allIntersections.length; i ++ ) {
if ( allIntersections[ i ].object.visible || includeInvisible ) {
return allIntersections[ i ];
}
}
return false;
}
var _tempVector = new THREE.Vector3();
var _tempVector2 = new THREE.Vector3();
var _tempQuaternion = new THREE.Quaternion();
var _unit = {
X: new THREE.Vector3( 1, 0, 0 ),
Y: new THREE.Vector3( 0, 1, 0 ),
Z: new THREE.Vector3( 0, 0, 1 )
};
var pointStart = new THREE.Vector3();
var pointEnd = new THREE.Vector3();
var offset = new THREE.Vector3();
var rotationAxis = new THREE.Vector3();
var startNorm = new THREE.Vector3();
var endNorm = new THREE.Vector3();
var rotationAngle = 0;
var cameraPosition = new THREE.Vector3();
var cameraQuaternion = new THREE.Quaternion();
var cameraScale = new THREE.Vector3();
var parentPosition = new THREE.Vector3();
var parentQuaternion = new THREE.Quaternion();
var parentQuaternionInv = new THREE.Quaternion();
var parentScale = new THREE.Vector3();
var worldPositionStart = new THREE.Vector3();
var worldQuaternionStart = new THREE.Quaternion();
var worldScaleStart = new THREE.Vector3();
var worldPosition = new THREE.Vector3();
var worldQuaternion = new THREE.Quaternion();
var worldQuaternionInv = new THREE.Quaternion();
var worldScale = new THREE.Vector3();
var eye = new THREE.Vector3();
var positionStart = new THREE.Vector3();
var quaternionStart = new THREE.Quaternion();
var scaleStart = new THREE.Vector3();
// TODO: remove properties unused in plane and gizmo
defineProperty( "worldPosition", worldPosition );
defineProperty( "worldPositionStart", worldPositionStart );
defineProperty( "worldQuaternion", worldQuaternion );
defineProperty( "worldQuaternionStart", worldQuaternionStart );
defineProperty( "cameraPosition", cameraPosition );
defineProperty( "cameraQuaternion", cameraQuaternion );
defineProperty( "pointStart", pointStart );
defineProperty( "pointEnd", pointEnd );
defineProperty( "rotationAxis", rotationAxis );
defineProperty( "rotationAngle", rotationAngle );
defineProperty( "eye", eye );
{
domElement.addEventListener( "mousedown", onPointerDown, false );
domElement.addEventListener( "touchstart", onPointerDown, false );
domElement.addEventListener( "mousemove", onPointerHover, false );
domElement.addEventListener( "touchmove", onPointerHover, false );
domElement.addEventListener( "touchmove", onPointerMove, false );
scope.domElement.ownerDocument.addEventListener( "mouseup", onPointerUp, false );
domElement.addEventListener( "touchend", onPointerUp, false );
domElement.addEventListener( "touchcancel", onPointerUp, false );
domElement.addEventListener( "touchleave", onPointerUp, false );
}
this.dispose = function () {
domElement.removeEventListener( "mousedown", onPointerDown );
domElement.removeEventListener( "touchstart", onPointerDown );
domElement.removeEventListener( "mousemove", onPointerHover );
scope.domElement.ownerDocument.removeEventListener( "mousemove", onPointerMove );
domElement.removeEventListener( "touchmove", onPointerHover );
domElement.removeEventListener( "touchmove", onPointerMove );
scope.domElement.ownerDocument.removeEventListener( "mouseup", onPointerUp );
domElement.removeEventListener( "touchend", onPointerUp );
domElement.removeEventListener( "touchcancel", onPointerUp );
domElement.removeEventListener( "touchleave", onPointerUp );
this.traverse( function ( child ) {
if ( child.geometry ) child.geometry.dispose();
if ( child.material ) child.material.dispose();
} );
};
// Set current object
this.attach = function ( object ) {
this.object = object;
this.visible = true;
return this;
};
// Detatch from object
this.detach = function () {
this.object = undefined;
this.visible = false;
this.axis = null;
return this;
};
// Defined getter, setter and store for a property
function defineProperty( propName, defaultValue ) {
var propValue = defaultValue;
Object.defineProperty( scope, propName, {
get: function () {
return propValue !== undefined ? propValue : defaultValue;
},
set: function ( value ) {
if ( propValue !== value ) {
propValue = value;
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